Olena Symonenko
Motion Design Director
Olena spent eight years directing motion campaigns for tech companies across Europe. She specializes in kinetic typography and has mentored designers at three major studios.
Learn the techniques that bring static designs to life through animation, timing, and visual storytelling. Our instructors have shaped campaigns for international brands and built careers around the craft of motion design.
Each instructor brings years of production experience and a portfolio of work that speaks for itself. They have solved real problems under real deadlines and understand what separates polished motion work from amateur attempts.
Motion Design Director
Olena spent eight years directing motion campaigns for tech companies across Europe. She specializes in kinetic typography and has mentored designers at three major studios.
Animation Specialist
Dmytro has animated sequences for broadcast television and streaming platforms. His work focuses on character rigging and fluid transitions between scenes.
Compositing Artist
Iryna handles visual effects integration for commercial projects. She teaches the technical side of motion graphics that makes complex compositions look effortless.
Motion graphics builds on composition, color theory, and visual hierarchy. If you are starting from zero in design, you will struggle to keep pace with the animation concepts.
Animation requires repetition to internalize timing and easing. Sporadic practice produces sporadic results. Students who progress consistently spend at least six hours per week on exercises.
The classes use After Effects and Cinema 4D. Free alternatives exist, but the techniques demonstrated rely on specific features in these tools. Budget for subscriptions if you do not have them.
The assignments are designed to produce work you can show clients or employers. If you are exploring motion graphics casually, the pace and expectations may feel excessive.
Testimonials describe what happened, not what might happen. This is one person's account of their experience in the program.
I came in knowing graphic design but had never animated anything. The first two weeks felt clumsy because timing is not intuitive at first. By the fourth week, I could see the difference in my work. The instructors pointed out mistakes I would not have noticed on my own. After finishing, I rebuilt my portfolio with three motion pieces and started getting freelance inquiries. It was not magic, just consistent practice with better feedback than I could give myself.
The first sessions introduce the software interface and basic animation principles. You will feel overwhelmed by the number of panels and options. This is normal. Focus on the specific tools demonstrated rather than trying to memorize everything at once.
Weeks three through six involve repetitive exercises in timing, easing, and keyframe manipulation. Your early animations will look stiff. You will redo the same five-second sequence multiple times until the motion feels natural. This phase tests patience more than creativity.
The second half shifts to portfolio-focused assignments. You will create title sequences, logo animations, and explainer video segments. Feedback becomes more detailed and critical. Some students revise their projects four or five times before they meet the standard.
The final weeks focus on rendering settings, file formats, and presentation. You will learn how to export animations for different platforms and write case studies that explain your process. By the end, you will have three to five polished pieces and a clearer sense of where your skills sit relative to professional work.